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> Modeling A Finger

tlehnhaeuser
post May 1 2012, 12:18 PM
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TriBall
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I'm trying to create a "finger" that I can reuse . However, I cannot get the loft to follow the 3d curve.
Can anyone shed light if I'm doing something wrong?
Thanks
Tom
I have attached a video and scene file ( 2012.1)

Attached File  finger.7z ( 487.71k ) Number of downloads: 111
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IronKevin
post May 2 2012, 10:12 AM
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That's true, you do have to manually edit the centerline after moving the cross sections, they are not "tied" together.
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